We are aiming for high automation in map updating, object detection and 3D model reconstruction; we are aiming for constructing detailed photorealistic 3D models; we are aiming for immersive virtual environment development.
Our department opened a tenure tracked professor position in Remote Sensing Mapping. More info: https://www.maanmittauslaitos.fi/en/vacancies/tenure-track-professor-remote-sensing
Dr. Lingli Zhu is a Guest Editor in Special Issue "Advances in Augmented Reality and Virtual Reality for Smart Cities" in ISPRS International Journal of Geo-Information. More info: https://www.mdpi.com/journal/ijgi/special_issues/AR_VR_smartcities
Our article: From Point Cloud to 3D Alpha Shape, was submitted to IEEE transactions on Computers
Our co-authored article: Browser Based 3D for the Built Environment, was published in Nordic Journal of Surveying and Real Estate Research
Our co-authored article: The Accuracy Comparison of Three Simultaneous Localization and Mapping (SLAM)-Based Indoor Mapping Technologies, was published in Sensors
Our Book chapter: Satellite Remote Sensing: A review of sensor technology. In Eds: Multi-purposeful Application of Geospatial Data, was published in IntechOpen
Finland 100 years & NLS 205 years: FGI/NLS Party in Sibelius Hall in Lahti
Our article: Comparison of the Selected State-Of-The-Art 3D Indoor Scanning and Point Cloud Generation Methods, was published to ISPRS
Our paper: Augmented Reality and Remote Sensing: using multi-spectrum to exhibit our physical environment, was presented in FIG workshop in Helsinki
My research is focusing on airborne and mobile laser scanning, photogrammetry, GIS, digital image processing and computer vision. My specialty is automatic object classification and 3D model reconstruction.
Vice leader, Specialist Research Scientist, D.Sc. (Tech.)
Research interests: automated interpretation of laser scanner and image data, mapping and map updating applications, automated change detection.
Research Scientist (M.Sc.)
Matti is a PhD student and is specialised in automatic feature extraction from 3D point clouds.
Specialist Research Scientist
Research interests are airborne laserscanning, remote sensing, and photogrammetry. Calibration and data quality topics are also interesting.
Research interest: Game development, programming, optimizations, Game engines (Unity, Unreal), VR (Oculus Rift), 3D-modelling
Eero is an experienced 3D content creator, Unity developer and a VR enthusiast with a keen interest in researching and advancing all kinds of interactive 3D technologies.